
In this case, that one thing is a Daredevils character sheet. A programming class is basically collection of variables and functions-called properties and methods when they’re part of a class-meant to provide functionality for one thing. As I noted in the previous article, “class” in programming has nothing to do with character classes in role-playing games. In this case, the class is a character sheet.
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The line def _init_ marks initialization code for whatever the class represents.

self.skillsRect = self.getRect('skills').The bulk of the work is done in a class called Sheet. An obvious location would a Scribus folder in your Documents folder.įor the Kolchak game, I used a script I called daredevils.py to import the character sheets into Scribus, creating a new layer for each character. I keep mine in ~/bin/Scribus, which is to say, in a folder called Scribus in a folder called bin in my macOS user account. Scribus has a Script menu you can choose to “Execute” any Python script on your computer. Scribus runs on macOS, Linux, and Windows. I chose to import it into Scribus, an open-source desktop publishing application that creates great PDF files and can be automated using the Python programming language. I deliberately made that simple character sheet output from the daredevils script provide the data in a form that makes it easy to import into other software.

It’s nice, however, to provide players a nice cardstock pregen with a familiar layout.
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In part 1, the Daredevils NPC generator, I showed how to create simple character data in a form that makes it useful for a simple character sheet. Scribus is great for creating RPG character sheets.
